Halo Docs

Halo vs Pump in pictures

What it costs to grab a share of a new coin in the first block on Halo and on Pump, and how the two curves line up.

Grabbing a big share of a new coin in the first block costs a lot more on Halo.

Three grabs

GrabPumpHalo, after 1 sHalo, first block
5% of supply1.47 SOL3.65 SOL7.29 SOL
15% of supply4.88 SOL11.98 SOL23.95 SOL
30% of supply11.64 SOL27.92 SOL55.85 SOL
SOL needed to take that share of supply in one go. The first-block bar includes the 50% launch tax; fees otherwise ignored. Pump uses its published virtual reserves.

The first-block column includes the launch tax: a 50% fee in the first block that fades to the normal 1.56% in under a second. Pump uses its published virtual reserves. Anyone can still buy in the first block. More in First-block pricing.

The same SOL buys less early supply

The share of supply a buyer gets for their SOL, before fees. Pump uses its published virtual reserves.

Spend 2 SOL in the first block and you get 2.79% of supply on Halo. On Pump the same 2 SOL gets you 6.71%.

The same graduation price

Both curves graduate at the same price, about 411 SOL of market cap. Halo starts higher and raises 120 SOL, where Pump raises 85.

Both curves reach the same price at graduation, about 411 SOL of market cap. Halo starts higher, so early supply costs more, and it raises 120 SOL on the way, where Pump raises 85.

The same liquidity mechanics

The pool each curve seeds at graduation, drawn to scale, SOL on the left and tokens on the right, at the same price. Constant-product approximation, fees ignored.

Both coins graduate into a Meteora DAMM v2 pool. Halo's liquidity is permanently locked, and its pool is deeper at the same price.

More detail: Trading and the curve, First-block pricing and Graduation.